Wall-nut bowling 3 is the third mini-game. It mostly resembles Wall-nut bowling 2 but introduces more zombies such as Gargutuars and Zombonis.
Gameplay is like its predecessor. Sometimes, the conveyor-belt will give Explode-o-nut which has a range of a cherry bomb, giant wall-nut which can squish and kill all the zombies on it's row except Garguntuars, doom-nut which explodes with a range of a doom-shroom but does not leave any cracter behind, fiery-nut, which can burn and destrory almost every single type of zombie except Garguntuars and can melt ice trails left by Zombonis, Ice-nut, which freezes every single zombie except Zombonis and Hyper Doom-nut, which can terminate all types of zombies regardless of their current hit points.
Zombie (Takes one hit to kill)
Flag Zombie (Takes one hit to kill)
Conehead Zombie (Takes two hits to kill)
Pole Vaulting Zombie (Takes one hit to kill; jumps over the first one, unless a Giant Wall-nut is used)
Buckethead Zombie (Takes three hits to kill)
Newspaper Zombie (Takes two hits to kill; gets faster after first hit)
Screen Door Zombie (Takes four hits to kill; five in Xbox Live Arcade version; one for ricochet)
Dancing Zombie (Takes one hit to kill; summons Backup Dancers)
Backup Dancer (Takes one hit to kill, if the front Backup Dancer is hit, the Wall-nut will ricochet, so that then the upper or lower one and after that, the hindmost one is killed)
Zombie Yeti* (Takes one hit to kill; although still leaves the screen if not killed)
Zomboni (Takes four hits to kill, leaves an ice-trail which summons the Zombie Bobsled Team, ice trail requires fiery-nut to melt, other wall-nuts will slide but can still damage zombies although the wall-nut can't ricochett)
Zombie Bobsled Team (Bobsled takes two hits to kill, each zombie takes one hit to kill, the entire team dies together if they meet a fiery-nut or another instant kill Wall-nut while in their bobsled)
Gargutuar (six hits to kill, throws imps at four hits or one instant kill, instant death if hyper doom-nut is used)
Imp (one hit, If get hit by Giant wall-nut while in midair, it will die)
Do as you would do in wall-nut bowling 2. Save your Hyper Doom-nut for extreme emegencies or during the final wave where there would be ten Garguntuars.